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 tencent and netease


Power up: will Chinese financing be the saviour of the Japanese video game industry?

The Guardian

They came for the 27th Tokyo Game Show, which was back in full ostentatious form this year after a pandemic hiatus and a timorous return in 2022. Most came hoping for the chance to play one of the hundreds of as-yet-unreleased video games on display within the show's 11 hangars. Others hoped to broker deals to have their video game published, or to publish someone else's. To step through the front doors was to enter a scene of roaring overstimulation. A babble of tens of thousands of voices clashed with a competing timpani of video game trailers.


China expands its gaming whitelist with titles from Tencent and NetEase

Engadget

More than a month after China lifted its freeze on video games, it's finally given the all clear to a handful of titles from the country's two biggest publishers. Offerings from Tencent and NetEase are on the latest list of 95 government-approved games, according to the South China Morning Post. The video game blockade was introduced in March as the government began restructuring the country's gaming body amid renewed criticism of addiction and sexual and violent content. This marks the fourth round of approvals since China lifted its ban on games in December, with Tencent and NetEase missing out on all three prior bouts. Between them, the two internet giants operate local versions of popular titles including Tencent's PUBG and Monster Hunter: World and NetEase's World of Warcraft and Overwatch.